To Do List:
- Reverse Engineer collision system and rework into a detection system for character shadows and slower speeds on stairs.
- Overall world design.
- Objectives/Collectibles?
- Fine tuning of 'animated' water.
- Character shadows need to be separated and overlayed on top of the character sprite to prevent flipping.
-
Polishing of Character animation or control. Animation needed for facing upwards, unsure if character should run diagonally automatically.
Any other tips or opinions would be really helpful!


n̢̯̖͎̦̝̭͔̏̃͆̽̅͆̈̌͢o̟̲̰͎͎̖͔̔̓̍̓̕͞ ȋ̴͔̮̬͔̤͕̅̈́͌͂̒͢͟͡͠d̷̢̥͎͕͎̲̱͚͕̆̓̀̆̓͆̎̚e̸̝̼̠̮̙̮͌́̍͊͛̎̉͛͝͠a̛̘̗̤̜̲̹̪̫͐͗͌͋͆̓ b̡̨͈̣̬͇̫̀̎̒̊̌̿̏͜͡ͅư̶̦̫̮̥̦͊͂͋͌ͅt̸͍̱̭̞̦͕̙͌̀̌̋̂̚͝͡ m̸̢̥̟̭͉̫̯͎̃̈̏̒͊͒̚͟͞͝y̛̖̦̪̣̳̞̹̰̗̅́̈́͂̐̽͝ͅ t̵̘͎̠̮̺̯̥̪͇̉̌̐̎͗̈̇̎̕h̸̢̧̛͎͈͍̃͑̍̄̏̇ḙ̡̫̖͓̅̉͒̅͌͐̒͟ó̖̼̹̘̝͛̇͊͠ŗ̤̱̙̦̍̔̀̑͘̚͝͞ͅy̷̖̮̪̼̰͐̌͂͟͞͠ į̛̳̲̥̺̲͚̩͆͑̂͂͒́͂͘̚ͅs̵̢̨̤͉̟̞̤͚̰̣͋͑̽̐͋̉͋̄͆ t̜͙̖͕̀̒͗̀̐̉͊̕͞͝ͅh͓̳̰͈͉̓̀̓͐̐͐́͗̈́͜͠e̷̢̧̘̪̼̳̱͉͖̿̒͒̆̕͡ͅ f̷̧̱͚͚͙̩͉̫̲̂̊̾̿̃̆̽́̕ő̞͓̱͇̜̪͑̃̃͛̍͘͜r̷͈͚͚̗̳̣̬͚͎̊́̀̔́́͒͝͞u͖̝͔͉͋̽̎͑̀̚͝ͅm̵͇̮͔̠̭̮͎̗͔̆̔̀͐̿́ ì̶̧͚͓͚̦̘̮͙͐͆̊̕͢͟͝s̷̛̱̻͕̝̱̠͈͚̓̒̅̕͢͝͝ h̥̙̹̣̬͕̾́̿͌̑̈́͞ă̢̢̫͙̺͚̏̈̈́̚ṵ̺͙̼̣͐̓́͗̄̚͜͢ņ̞̩͓͙̟̣̬̻͗͆̏͌̏̑̚͟͞t̸̛̜̝͛̂͐̐͑͂͘͟͟͜͟e̴͎͕̤̩͑̈́̊͂́̎͞͝ͅd̢̛̪̦̝͇̟̮̈̒͐̐͟ ò̸̯͖̞̯̳̒̊̂͂̉́̕͘͟o̶̻͖̘̺͈͖͕͙̜͌̔̉̽̒͗̌͘̚͜͠ỏ̶̜̯̣͖̦͖̬͓̌͛́͊̕̚͞ó̮͖͇͕̭̪̦̪̻͋͂̔͆̉̌͋̍ó̶͇͍̲̟̗̼̹̜͉̌̃͛͌̀͂̃̚ơ̸̞̗̞̪̦̩̋̃̿̀̔̚͡͝ s̱̰̺͉̅́̈͌̒̇̀͐̔̒͢͢ͅp̤͓̥͈̥̯̻͇̉͂̔̋͗ŏ̷̙̠͖͚̓̉̌͟͞o̪͕̍͑͐̾̑̅̄̾͜͢͟ͅǫ̹̺̦͔̫̜̙̠̹̉͌̓̊̊̚̕o̶͉̳͈̻͖̯̺̝͛͌̇̍͂̄̅̕͢͠ͅò̞̱͚͓͑͋̏͛͐̿̍͘͡ͅo̵̧͚̦̹̱͑̔̈̊̿͟p̨͕̮͖͓̝̙̎̍̋̇̏̉͟͡y̴̺̱̝̻̺̬̲̻̥̥͆͒͒̀͂̓̕y̶̢̬̘̜͔̒̎̐̑̈́y̛̻͚̜̦̓͑́́̿̊̓͛̚͟ỵ̴̢̭͙̠̼͔̲̦̀̅͆̓̕͢y̴͎͕̺̳̙̍̃͆̿̏̓͟͜͝
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