This is my first PICO-8 project. It's a small arcade game, I think it can be pretty fun for 2-3 minutes.
The game lacks some basic features, which include:
-Particles when enemies die
-High score table
-Sound and music
Also, this is my first time coding anything other than print("Hello world" in python. I know my code isn't practical and it's pretty token heavy for such a small game.
Constructive criticism on game/code welcome! :)
Very fun mechanic!
I like it so far -- keep at it. I think you should keep it this simple/focused and just add the features you outlined. It's a strong enough idea to shine by itself, and will benefit from not being muddled by too many other mechanics.
A couple tweaks I want to suggest:
- allow up/down as inputs
- Right now boxes can enter the rim that the player travels along. I was thinking this would mean a game over (or I would get damaged from touching them). Since that isn't the plan, I would restrict their movement to the inside of the box.
Yes, I'm aware of enemies moving into the border,
I'm looking for a fix, I was just eager to release this quick version to get some feedback.
I'm not sure what you mean by up/down inputs. Could you elaborate on that please? :)
To fix it, you can do something like:
if thing.x <= LEFT_BORDER then thing.x=LEFT_BORDER elseif thing.x >= RIGHT_BORDER then thing.x=RIGHT_BORDER end if thing.y <= TOP_BORDER then thing.y=TOP_BORDER elseif thing.y >= BOTTOM_BORDER then thing.y=BOTTOM_BORDER end
For up/down inputs I meant it would be nice to be able to use all 4 direction keys to navigate the border.
Ok, the enemies no longer go through the border, thanks for your help!
Although I still do not understand what you mean by using the up and down buttons. You can go around the border using left or right already.
Smoke and scoreboard almost done. :)
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