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Cart #49570 | 2018-02-23 | Code ▽ | Embed ▽ | No License
Basic concept for a map exploration game I'm working on. If anyone has any tips for improvement, I'd love to hear them!

P#49571 2018-02-23 17:27 ( Edited 2018-02-25 11:01)

:: Felice

I like the style. Should probably have a east-west anim that's different from up and down. Most classic 2D games would use three anims:

  1. running north
  2. running south
  3. running east,northeast,southeast (all same, xflip for west)

Your character is generic enough to use the same for north/south, but an extra sideways one would seal the deal for your aesthetic.

P#49586 2018-02-23 22:09 ( Edited 2018-02-24 03:10)

Very nice:) You could change the direction of the sprite to NE or SW when respectively pressing up or down keys, which makes navigating a bit easier.

On top of that, collision with walls (dark blue for instance) could be done by checking the bottom Y position of each blue pixelcolumn and make it inaccessible when there's one below the sprite's bottom y position. (I hope that made any sense;))

P#49654 2018-02-25 06:01 ( Edited 2018-02-25 11:01)

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