A rough and ready "Simon Says" game I hacked together in a few hours. Use the arrow key to play the appropriate triangles and follow the sequence. What high score can you get?
I am inordinately proud of the code that draws the triangles as I got it right first time.
Thanks, the dithering patterns are taken from the dithering post in the Pixel Joint basics thread.
I thought about doing it programmatically (i.e keeping the base colour and then writing directly to video memory to fade in the highlight) but in the end I just drew the 6 tiles per colour I needed as easier to do than working out the code.
That's funny, the note-to-position thing is something I didn't think about that much but the current positions 'sound' right to me but now you've mentioned the up/down dichotomy it's thrown me into a confusion of possible arrangements I could do
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