Still working on it, but it's gotten to the point where all major features have been implemented and it's winnable.
You'll view a grid of 4x5 panels, each corresponding to an element in the number, as you solve circuits, the panels will change to green and represent a part of the number. When you're confident in what the number is, press X and select the number. You can only do this when you've solved two circuits. Each panel must be guessed correctly to win the game, and if you guess incorrectly ... well ...
Pay attention to what flashes briefly, as it won't be said again until you complete a module. Go from 1st to 2nd to 3rd, cutting each side of the module, removing the old one, and soldering the new one on. When you're "cutting out" the modules, you replace the module you're working on with a wire (the grey rectangle), and if you're "replacing" them, you replace it with one of either same shape or same color. It won't be both, and you might have to try either to figure out what the circuit wants. Once you figure it out, every other module will follow the same rule.
No you can't just cut off a side of the circuit and then resolder it, that won't work.
(Havent worked on this in forever so might as well just move it to Cartridges, it's playable at the very least.)
v0.0.2 - 17544:
Fixed bug in number preview causing the wrong sprite to render
v0.0.1 - 17497:
First released version
I had to play a few times after reading the instructions before I really understood what I was supposed to do, but this is a neat game. I think the biggest issues right now are the cursor speed and the cursor resetting position when switching tools, but I know it's still a work in progress. The win and lose screens are both great, and the sound adds to the pressure of defusing the bomb.
The cursor speed and the fact that the cursor resets itself is finalized and will not changed, that is a core element of the game, it's so if you mess up accidentally you have that pressure of the timer ticking down faster and the slow movement speed.
In you opinion though, what should be added to those instructions to help make it clearer?
Looks like a job for the Bomb Squad !
"... oh, well for - this is just a harmless old alarm clock. Hey Frank ! There's nothing to - "BOOM !
Tricky little game, gotta cut all the red wires. I mean BLUE wires, blue ! No, oh, they're all gray ? I thought it was me, color-blind you know. :)
Love your LOGO (the color strip). Will we see this with future games of yours, Gamax ?
Checking your code and mapper data. You COULD save your rainbow logo as a single screen for the mapper, save a bit of code and you could fine-tune it there as well.
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