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Cart #21107 | 2016-05-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
16

Structure is a rigid body simulation where you can add and remove points and struts. Essentially, this is "World of Goo" without the, well... "gooiness."

Z: add point and connecting struts to the nearest points
X: delete point and connecting struts
CLEAR: clear the screen

The jury is out on whether I will adapt this to fit the jam based on a loose interpretation of "CHAIN" reaction.

Electric Gryphon

P#21108 2016-05-22 18:18 ( Edited 2016-07-07 20:20)

:: Ivoah

Oh wow, that's a ton of fun! I was just messing around with making a physics engine in PICO-8 a few days ago, neat to see somebody else do it too!

P#21120 2016-05-22 22:42 ( Edited 2016-05-23 02:42)
:: impbox

whee! world of goo!

works very nicely! well done!

P#21121 2016-05-22 22:43 ( Edited 2016-05-23 02:43)

So good!! Awesome stuff!

P#21150 2016-05-23 09:43 ( Edited 2016-05-23 13:43)
:: adge

It would be cool to set the type of connection. As it is now if you connect two points another point will be created. Even if these two points are near to each other. Would make more sense to set a single line in that case.

P#21152 2016-05-23 10:01 ( Edited 2016-05-23 14:01)
:: AdamJ

Fun! I like the challenge of building things with the physics being constantly turned on :-)

P#21246 2016-05-24 09:25 ( Edited 2016-05-24 13:25)
:: NuSan

It work pretty well. Constructing bridge would be funny too. The physic work realy good, and I like how the structure can colapse in a ... chain reaction.

P#21253 2016-05-24 13:04 ( Edited 2016-05-24 17:04)
:: ollj

performs better than expected. code is simpler than it looks: this explains it in html5.canvas.js https://www.youtube.com/watch?v=3HjO_RGIjCU

P#21459 2016-05-27 06:55 ( Edited 2016-05-27 10:55)
:: matt

So good!

P#24476 2016-07-03 18:40 ( Edited 2016-07-03 22:40)

Quick! Somebody build the World of Goo clone!

OH! AND WITH MOUSE SUPPORT

HNNG

P#24841 2016-07-07 16:20 ( Edited 2016-07-07 23:03)

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