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Cart #ascent-0 | 2022-09-03 | Code ▽ | Embed ▽ | Forks ▽ | No License
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Ascent

Crashed on a desolate but mysterious planet you find yourself eye to eye with an ancient civilisation. Explore the planet, find powerful upgrades, and uncover its secrets.

CONTROLS

  • move ⬅️➡️
  • jump ⓩ
  • climb ladders ⬆️⬇️
  • special moves ❎ / ⓩ

CREDITS
Created during LowResJam 2022
Design/Art/Code: Johan Peitz (@johanpeitz)
Music/Sound: Vav (@VAVMUSICMAGIC)

P#116846 2022-09-03 20:36

1

Great game! Good job.

P#116851 2022-09-03 22:05 ( Edited 2022-09-03 22:05)

Some of the powerups give more than meets the eye that it almost make me stuck until I discover it.
That being said, it's a nice short metroidvania!

P#116852 2022-09-03 22:32
:: dw817
1

Wow, @johanp ! The music really does make this game as well as tight controls, superb miniature sprites and animation.

Overall excellent and gold star work !

P#116853 2022-09-03 23:05

Really great game. i did 100% it and i do not regret it even a little bit!

P#116890 2022-09-04 18:39

Great game, and nice to see code-styles from other ppl... your coude is so small compared to what I normally do :) (and so many reclaimable tokens with _env...)

P#116936 2022-09-05 16:28
1

Very smooth game design and a lovely ending.

P#116938 2022-09-05 16:55

I can't figure out where to go after I get the

vine ability
. I've been wandering for maybe 15 minutes.

P#116959 2022-09-06 00:53

5/5 Nicely done :)
@ooooggll drop left

P#116963 2022-09-06 08:16

SPIRITS FOUND: 7/8
TIME: 24:44

BEATIFUL GAME, GOOD JOB

P#116965 2022-09-06 10:05
1

Got the ending where you get 1-7/8, got the ending where you get 8/8. Is it possible to get 0/8 and is there a different ending for that?

P#116999 2022-09-07 00:08

@joealarson : "Is it possible to get 0/8 and is there a different ending for that?"

Interesting question.

I think the minimum is 2 out of 8, unless someone can find a way to avoid collecting orbs close to the ground, like this one and one near the cliff west of the starting point.

Looking at the source code, I don't think there is any special case for zero orbs. So if you find a way to glitch past them all, you will probably see the character say "I hope it will work!" and the rest of the animation play despite no orbs being involved. But that is a guess, since I can't see a way to make it happen.

P#117024 2022-09-07 14:47

@Cowirrie That was kinda my conclusion as well. Couldn't clear them with a jump no matter how hard I tried.

P#117029 2022-09-07 16:36
:: Kaius
1

@joealarson @Cowirrie
Well...


There is some commented-out code (in the 'player' tab, line 56) that, when reactivated, will start off the player with all of the power-ups in the game, so in theory this would be enough as you could simply ignore any of the paths that would unavoidably grant you a spirit (or you could use the dash maneuver to avoid them as I tested it and you can absolutely jump over the spirits with that ability). The problem? Well, look at the ending as shown in this gif:

So close! And, to clarify, yes, indeed, you are, in fact, seeing me bring the zero spirits of literally no one to the core to be rescued, and the spirits of no one replying back, just as Cowirrie predicted. What Cowirrie (and probably the rest of us) likely didn't expect however was the fact that the cliff spirit was still there, even during the ending. What's more, you can still interact with it... and you can't control your character at this time, making this one unavoidable as you pick it up due to actions taken by the character that are beyond your control. The only way to avoid this one would be to hack the game to either delete the spirits or disable their collision.

That being said, it seems like the ending doesn't change anyways as you enter the cliff-top scene with zero spirits and it plays out normally (minus me picking up a spirit during said ending), so I don't think it would be worth the effort to hack the game for a true zero spirit run, but that's up to you.

P#117034 2022-09-07 18:34

@Kaius : Thank you for putting that to the test. I'm both amused and impressed that the cutscene programming by @johanp is robust enough to play the conversation before continuing with the original ending. This is clearly the "correct" program response to this (probably) unreachable game state...

P#117069 2022-09-08 13:03

I got all 8 spirits! It was defenitly fun. Nice art, however i thing i like the starting area the most. The stone one a bit less.

P#117117 2022-09-09 15:19
:: Oli414

What a brilliant adventure. It's amazing how vast the world can feel when you reduce the screen resolution!

P#117219 2022-09-11 21:21

Absolutely adorable, and so poignant.

P#117416 2022-09-14 14:02

wonderful work

P#117418 2022-09-14 15:11
:: sxqvop

I stucked here when I tried to dive down.

P#117452 2022-09-15 02:27

good job :)

P#117477 2022-09-15 18:33
:: Dvan

Fun game =)

P#117492 2022-09-16 02:00
:: YIIM

awesome game, 8/8 spirits

P#117493 2022-09-16 02:14

Whats wrong with this picture?

P#117646 2022-09-19 05:39

Incredible game!
I especially love the music.
This really captures a mood that isn't seen often on Pico 8. Very well done

P#117889 2022-09-24 05:35

absolutely perfect.
i have a suggestion.
make a save option.
the game is too lenghty to one-shot, it would be nice to be able to save.

P#118005 2022-09-26 22:11

i did it

P#118715 2022-10-07 10:27

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