@relativokay @thaitimbers @Ondrakm Hey all, sorry for the super late reply (/// ̄  ̄///)
Some time during this long hiatus, I realised/remembered what the problem is. It's related to how PICOWARE works: the minigames are contained in separate carts ("subcarts"), which are loaded from the BBS to get the most recent version. I added some support for offline play... however, for some reason (and I specifically remember there being some conundrum and considering different options) I ultimately haven't uploaded an offline version.
One of the caveats of implementing this is how to handle the subcart filenames — contrary to BBS carts, local carts need to be referred to with a proper version number. Seeing as PICOWARE is now in a stable state, and with a fresh perspective, this no longer poses a problem.
The second problem that resurfaced was where and how to host the carts, and how to make the access to them easy. I can safely assume that a user willing to play offline knows how to handle cart files, an assumption I haven't considered before. The carts are already hosted on the BBS, thus I just linked them up in the original post.
Lastly, there are some issues with how the error message about missing carts is displayed, so I rolled out my own solution.
This should fix your problems, however there's only one of me, and no amount of testing will beat your feedback, so I'm waiting forward to it :)
now i just need an infinite ¨Catch The Stars¨ (cart 11)
:o
hey uh, does anyone know what the code in the credits mean? here it is: 75 79 78 65 77 73 46
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