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sorry I didn't spot the reply sooner, but yeah I'm cool with that Tassilo :)

P#39139 2017-04-06 17:51 ( Edited 2017-04-06 21:51)
:: Natman

This is one of the best carts I've played. Nice work!

P#39760 2017-04-18 15:01 ( Edited 2017-04-18 19:01)

it ends sooooo nicely and it is such a good game

P#39971 2017-04-26 18:04 ( Edited 2017-04-26 22:04)

Really charming puzzle platformer but "this is a tricky one"? More like "this is a frustrating one" ;)

would love to see what you would make with more!

P#47616 2017-12-22 08:50 ( Edited 2017-12-22 13:50)

Awesome Job! You Did Great!

P#49250 2018-02-13 10:02 ( Edited 2018-02-13 15:02)
:: zlg

Dusk Child makes good use of PICO-8's limitations. I didn't really feel like you were limited in terms of level design. Each room has a purpose, and there were some basic puzzles that scratched a little Metroidvania itch.

I really enjoyed the mechanic introduced in the latter half of the game, and feel that if the concept were explored (on a less limiting medium), it could create a unique puzzle platforming experience.

That said, I didn't like the slippery movement or the static-height jump. Perhaps it was a design decision in light of PICO-8's limitations (not quite enough buttons). If so, ignore that criticism. If you ever explore the concept more, refining the platforming would be the best way to improve it, imo.

Overall, I think it was solid. I'm a somewhat jaded gamer and it held my attention enough to finish it, so you got a star. :D Best of luck on your next game!

P#50891 2018-03-27 04:27 ( Edited 2018-03-27 08:27)

A very beautiful game...

P#51739 2018-04-17 19:45 ( Edited 2018-04-17 23:45)
:: child

P#59786 2018-12-07 02:39

This took me forever to complete. It was an odd game, but I liked it.

P#60906 2019-01-16 20:51 ( Edited 2019-01-16 20:51)
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