Time to bring back my old Lexaloffle intro animation for making PICO-8 carts. Still a bit heavy; 985 tokens and a row of sprites -- but perhaps I can crunch it down more later if needed!
Great work from everybody, really like the thread idea.
Here's my modest contribution, it's very simple and not really optimized but it was fun to do.
You can press 'z' to reload the animation.
Eh, what the heck. Figured I'd give this a go, using my existing personal studio logo.
I'm still a PICO-8 amateur so I can't pull off any of the flashy effects you guys are using, but I prefer it like this anyway. It's nice and small, too, only 92 tokens. Now I just have to make an actual game to put it in front of.
Nice and simple. One sprite slot, 86 tokens. Should be easy enough to plop in front of anything I want.
Here's an updated version of it. Now 97 tokens, with comments. Still only a sprite slot, no sound. You can now skip it by pressing the A/O/Circle button.
Those are some brilliant intros! As a complete beginner (my background is sound and graphics design) I'm currently struggling with sprite handling and this thread alone shed a lot of light upon it. Thank you all and consider making a full demo or "intro". :)
The Casual Effects intro...600 tokens, no sprites or memory cost. I'm blown away by the artistry of these other logos and feel like I need to up my game!
I cheated a bit and went ahead and created a splash screen for my own use, instead of a fake logo. Anything I should add or change?
The raven is made up of 2 sprites and is animated using palette switching.
I'd also REALLY appreciate any advice on how to create a cawing sound.
Finally, a cart simple enough for me to finish it. Also my first attempt at palette swap animation. Kinda heavy with one 16x16 sprite and 257 tokens, but it'll do for now.
Still need to figure out how to get a nice "blub blub" sound.
Either that, or my mind control experiment had some weird side effects.
Edit: Updated version
Added sound, simplified animation, cleaner logo, only 157 tokens..
Whilst in the middle of making my latest game I decided that I needed a Logo and Splash Screen to go along with it, and I happened to stumble across this Thread while researching! It's quite basic but it does the job fairly well, thank you all for the inspiration!(The Audio sounds better in Pico-8 rather than the Online player, should be a nice quack!)
Not as cool as most people's here, but I thought it was a neat idea to have a splash logo. The logo is from my work on that other game.
My main problem is that I suck at making music and sound effects :(
I wrote a Logo for doing a logo!
OK, it's not really Logo but I wrote a tiny interpreter for processing some drawing instructions so it's logo in spirit.
I'm probably late to the party but anyways, here's mine:
i actually plan on using this one on my carts, and the text on the bottom will be random each time you run the cart (at least thats the plan)
got it to work with great help from Sean on the discord :D
now every time the cart is loaded it will show a different flavor text on the bottom of the screen :)
(you can ctrl+R to reload the cart and see the effect)
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