robcorr [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=17292 Mission to Mars <p> <table><tr><td> <a href="/bbs/?pid=33224#p"> <img src="/bbs/thumbs/pico33223.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=33224#p"> Mission to Mars 1.0</a><br><br> by <a href="/bbs/?uid=17292"> robcorr</a> <br><br><br> <a href="/bbs/?pid=33224#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is my first PICO-8 game.</p> <p>I am a high school teacher, and I'm involved in our &quot;e-Learning&quot; program. I thought PICO-8 would be an interesting way to introduce students to coding.</p> <p>So this game is something of a &quot;proof of concept&quot; to show that with very limited experience (I'm not an IT teacher and have no formal IT training) you can quickly put together a working game. We're running a &quot;Mission to Mars&quot; inquiry learning project for our Year 9 classes next year, so that gave me the theme.</p> <p>I wanted to include:<br /> � a title screen<br /> � movement<br /> � animation<br /> � a scoring system<br /> � sound effects<br /> � music</p> <p>The code is extremely ugly, because I was just trying to make it work as quickly as possible. It's a mess, to be honest. There is a lot going on in _draw that should be in _update, for starters.</p> <p>This was three evenings, learning everything from scratch. I'm pretty pleased with it, although it's not a game that will hold your attention for long! But it should be enough for me to show my school that PICO-8 is something we should encourage our students to play with.</p> <p>(I owe a debt to <a href="https://www.lexaloffle.com/bbs/?tid=27976">Drop Down</a>, which I used to work out how to create game states, and the basic falling/gravity mechanic.)</p> https://www.lexaloffle.com/bbs/?tid=28178 https://www.lexaloffle.com/bbs/?tid=28178 Fri, 09 Dec 2016 04:15:59 UTC