kukuen [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=14485 picostep <p> <table><tr><td> <a href="/bbs/?pid=26175#p"> <img src="/bbs/thumbs/pico26269.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=26175#p"> picostep 0.2</a><br><br> by <a href="/bbs/?uid=14485"> kukuen</a> <br><br><br> <a href="/bbs/?pid=26175#p"> [Click to Play]</a> </td></tr></table> </p> <p><span style="text-decoration: underline;"><strong>Controls</strong></span><br /> <strong>arrows:</strong> validate the notes<br /> <strong>O + up/down:</strong> adjust the synchronization offset<br /> <strong>X + up/down:</strong> adjust the hi-speed<br /> <strong>O + X:</strong> hide/show debug</p> <p><strong><span style="text-decoration: underline;">0.2</span></strong><br /> Small update here :</p> <ul> <li>Optimizing the rendering by caching arrows gradients in the spritesheet</li> <li>Added long notes </li> <li>Added combo counter</li> <li>Notes pattern is defined by a multiline string (much like a stepfile)</li> </ul> <p><strong><span style="text-decoration: underline;">0.1</span></strong></p> <p> <table><tr><td> <a href="/bbs/?pid=26175#p"> <img src="/bbs/thumbs/pico26171.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=26175#p"> picostep 0.1</a><br><br> by <a href="/bbs/?uid=14485"> kukuen</a> <br><br><br> <a href="/bbs/?pid=26175#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hi,</p> <p>So this is my first pico-8 project, a DDR clone. </p> <p>I made this mainly to test if it was possible to synchronize gameplay and music in pico-8 before getting my hands dirty with some custom rhythm games experiments.<br /> And yes, it works !</p> <p>Currently, there isn't much to play with, only the first seconds of Mermaid Girl with a random pattern that will loop forever.</p> https://www.lexaloffle.com/bbs/?tid=3969 https://www.lexaloffle.com/bbs/?tid=3969 Sat, 30 Jul 2016 18:05:36 UTC