CyanPrime [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=14319 Can't download Pico 8 anymore? <p>Hi, I haven't been on here in a long while, but I do own a copy of Pico 8, and even have a game WIP (That I never finished) and when I finally logged back in to give Pico another shot it seems I can't download any version of Pico 8. Can someone explain whats going on, and maybe fix it if it's a bug?</p> https://www.lexaloffle.com/bbs/?tid=46841 https://www.lexaloffle.com/bbs/?tid=46841 Fri, 04 Mar 2022 23:55:48 UTC simple, and fast collision detection? <p>Hi, guys. So I'm trying to get some faster collision detection going, but I think what I got is way too slow still.</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre> --p = object 1 (size is 8px) --af = object 2 (size is 8px) check = true if(p.x + p.width &lt; af.x) then check = false end if(p.x &gt; af.x + af.width) then check = false end if(p.y + p.height &lt; af.y) then check = false end if(p.y &gt; af.y + af.height) then check = false end if(check) then --if our player is inside a after image if( p.x &gt;= af.x and p.y &gt;= af.y and p.x &lt;= af.x + af.width and p.y &lt;= af.y + af.height or p.x + p.width &gt;= af.x and p.y &gt;= af.y and p.x + p.width &lt;= af.x + af.width and p.y &lt;= af.y + af.height or p.x &gt;= af.x and p.y + p.height &gt;= af.y and p.x &lt;= af.x + af.width and p.y + p.height &lt;= af.y + af.height or p.x + p.width &gt;= af.x and p.y + p.height &gt;= af.y and p.x + p.width &lt;= af.x + af.width and p.y + p.height &lt;= af.y + af.height ) then --hit end end </pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>Can anyone help me simplify this code, and speed it up?</p> https://www.lexaloffle.com/bbs/?tid=3842 https://www.lexaloffle.com/bbs/?tid=3842 Fri, 15 Jul 2016 20:46:35 UTC Is PicoLove just slow? <p>Just wondering how good PicoLove is</p> <p><a href="https://github.com/gamax92/picolove">https://github.com/gamax92/picolove</a></p> <p>I got my game, Light Fight (<a href="https://www.lexaloffle.com/bbs/?tid=3821">https://www.lexaloffle.com/bbs/?tid=3821</a>), on it, but it seems to run at 1/3rd speed, and it's unplayable on my phone using love-android-sdl2 due to slowness.</p> <p><a href="https://bitbucket.org/MartinFelis/love-android-sdl2/">https://bitbucket.org/MartinFelis/love-android-sdl2/</a></p> <p>So, I'm wondering how fast other people's games run on PicoLove?</p> https://www.lexaloffle.com/bbs/?tid=3832 https://www.lexaloffle.com/bbs/?tid=3832 Fri, 15 Jul 2016 09:57:00 UTC Light Fight <p> <table><tr><td> <a href="/bbs/?pid=25280#p"> <img src="/bbs/thumbs/pico25285.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=25280#p"> Light Fight 1.2 1.2</a><br><br> by <a href="/bbs/?uid=14319"> CyanPrime</a> <br><br><br> <a href="/bbs/?pid=25280#p"> [Click to Play]</a> </td></tr></table> </p> <p> <table><tr><td> <a href="/bbs/?pid=25280#p"> <img src="/bbs/thumbs/pico25283.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=25280#p"> Fight Test 1.1</a><br><br> by <a href="/bbs/?uid=14319"> CyanPrime</a> <br><br><br> <a href="/bbs/?pid=25280#p"> [Click to Play]</a> </td></tr></table> </p> <p> <table><tr><td> <a href="/bbs/?pid=25280#p"> <img src="/bbs/thumbs/pico25279.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=25280#p"> Fight Test 1.0</a><br><br> by <a href="/bbs/?uid=14319"> CyanPrime</a> <br><br><br> <a href="/bbs/?pid=25280#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hey, guys. I'm new here, and decided to make a quick game. </p> <p>I had some fun making this, and still have plans to work on it, but I'm drawing a blank on ideas.</p> <p>If you have any ideas that wouldn't be too difficult to do please let me know!</p> <p>by the way the game is two player only.</p> <p>update 2:<br /> changed the name<br /> changed how to kill - It was using the Dive Attack, and now it's by the AfterImages.<br /> added moving platform - no foreseeable way to get players to move with platform cause of how it's coded.<br /> other things.</p> <p>update 1: added music and sound effects, fixed the 1 off pixel ground bug, and the non-random spawn at start bug.</p> https://www.lexaloffle.com/bbs/?tid=3821 https://www.lexaloffle.com/bbs/?tid=3821 Wed, 13 Jul 2016 22:04:00 UTC