darkoleptiko [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=14152 Robot Arena <p> <table><tr><td> <a href="/bbs/?pid=25950#p"> <img src="/bbs/thumbs/pico25952.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=25950#p"> Robot Arena 0</a><br><br> by <a href="/bbs/?uid=14152"> darkoleptiko</a> <br><br><br> <a href="/bbs/?pid=25950#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hello guys! I recently got a copy of Pico8 and this is my first creation.</p> <p>This is still at the very basics.<br /> What the game will be:</p> <p>A robot fighting game where the fighting program is randomly generated and then using genetic programming, modified to get stronger fighting algorithms.</p> <p>Each robot will have a battery, 3 types of weapons, a heat gauge, and damage gauge.<br /> Each robot will also have a 64 instructions program.</p> <p>A program instruction will be simple commands like:</p> <ul> <li>move</li> <li>wait</li> <li>shoot</li> <li>repair<br /> etc.</li> </ul> <p>The robots fight automatically without player intervention but I am still thinking what kind of player<br /> interaction to make, maybe sending some support items to your robot mid fight.</p> <p>What is implemented for now:</p> <p>A robot with battery, heat, damage, ammo. The robot program can have N instructions (locked at 64 for now).<br /> The implemented instructions are:<br /> move, wait, shoot<br /> Only one type of weapon is implemented right now.</p> <p>At the beginning of a fight each robot gets a random program and they fight until someone's damage reaches 100%.</p> <p>Todo:<br /> Implement more instructions<br /> Implement more weapons<br /> Implement genetic evolution for the robot program.<br /> Better graphics<br /> More particle effects<br /> Stage with obstacles<br /> Sound FX<br /> Music<br /> Title screen</p> https://www.lexaloffle.com/bbs/?tid=3933 https://www.lexaloffle.com/bbs/?tid=3933 Wed, 27 Jul 2016 01:01:20 UTC