_discovery [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=10006 simple messy basic sprite based font <p> <table><tr><td> <a href="/bbs/?pid=19139#p"> <img src="/bbs/thumbs/pico19138.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=19139#p"> simple messy basic font sprite</a><br><br> by <a href="/bbs/?uid=10006"> _discovery</a> <br><br><br> <a href="/bbs/?pid=19139#p"> [Click to Play]</a> </td></tr></table> </p> <p>Press the up/down arrow keys</p> <p>As the title states!</p> <p>This isn't optimized at all, an exercise for the reader.<br /> I drew the letters myself, as sprites, hence their existence in<br /> the sprite sheet. Those are so you can swap either/or, and trade<br /> sprites for code space and performance.<br /> Have fun!</p> <p>I threw the file <a href="https://github.com/underscorediscovery/pico8-sprite-font">on github as well</a></p> <p>p.s The CC license isn't really applicable but I wasn't sure if NOT selecting it would imply you can't use it at all and now I can't edit that out it seems. The github repo has it as MIT license - you can do whatever you want with this!</p> https://www.lexaloffle.com/bbs/?tid=3110 https://www.lexaloffle.com/bbs/?tid=3110 Tue, 08 Mar 2016 18:13:20 UTC Color Palette Analysis <p> <table><tr><td> <a href="/bbs/?pid=11463#p"> <img src="/bbs/thumbs/pico11462.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=11463#p"> db-pico 1.0</a><br><br> by <a href="/bbs/?uid=10006"> _discovery</a> <br><br><br> <a href="/bbs/?pid=11463#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hello fellow pico-8-ers!</p> <p>I was tinkering with this wonderful thing, it's magical.<br /> My only minor curiosity so far is the palette color choices - not so much the limitations (I LOVE that part of the entire point so very much) but the specific color values that were chosen.</p> <p>I'd be curious to hear:</p> <ul> <li>info and opinions on the existing palette</li> <li>your user experience dealing with the provided palette in practice, like the low/mid/high and shades you can make with it for example.</li> <li>and for the devs: if it will remain fixed, or if the color values may potentially be modified in future, perhaps hardcoded into the file somehow so it's still fixed, just configurable. I understand if that's beyond the goals.</li> </ul> <p><strong>Palette exploring</strong></p> <p>In my travels and exploration of various well known palettes I found that one I quite like to be a relatively close fit for the pico-8 colors, barring one index, and some value/saturation. This one from DawnBringer I quite liked, especially the presentation of it's applicability in use cases.</p> <p>So, I ported the DawnBringer presentation/image to the pico-8 palette, out of curiousity, modifying the color indices to match the pico-8 values and see how it translated.</p> <p>Here is the original for reference, if you don't know of it:</p> <img style="margin-bottom:16px" border=0 src="https://www.lexaloffle.com/bbs/files/10006/db16_v1_original.png" width=514 height=328 alt="" /> <p>From this thread:<br /> <a href="http://www.pixeljoint.com/forum/forum_posts.asp?TID=12795"><a href="http://www.pixeljoint.com/forum/forum_posts.asp?TID=12795">http://www.pixeljoint.com/forum/forum_posts.asp?TID=12795</a></a></p> <p>After originally editing the color palette directly, where the image would show the incorrect graphs, I was informed on twitter and in the comments the analysis tool that DawnBringer used was scripted for grafx2 and is <a href="http://www.pixeljoint.com/forum/forum_posts.asp?TID=12854">available</a>.</p> <p>I reworked the image now, it uses the pico-8 analysis from DawnBringer's tools directly. So now all values displayed align with the pico-8 palette properly, and the graphs should be more useful. Thanks to <a href="https://www.lexaloffle.com/bbs/?uid=9531">baboum</a> for posting a version in the comments as well, from the tools.</p> <img style="margin-bottom:16px" border=0 src="https://www.lexaloffle.com/bbs/files/10006/db-pico-8-2.png" width=514 height=486 alt="" /> <p><a href="https://www.lexaloffle.com/bbs/files/10006/db-pico-8.png">old version (1.0)</a></p> <p>I'd love to hear your feedback on thoughts, as I'm no pixel palette master and would appreciate any and all input.</p> <p><strong>The cartridge!</strong></p> <p>Finally, I took that palette reference and created a cartridge with the sprites and reference nodes encoded in the spritesheet and map, and wrote up a simple display in a single screen for users to tinker with too. I'd pick a better name if needed, it's just a quick work up!</p> <p>Here's what it looks like:</p> <img style="margin-bottom:16px" border=0 src="https://www.lexaloffle.com/bbs/files/10006/db-pico-pre.png" width=692 height=674 alt="" /> <p>Here's the link to the source files:</p> <p><a href="https://github.com/underscorediscovery/db-pico"><a href="https://github.com/underscorediscovery/db-pico">https://github.com/underscorediscovery/db-pico</a></a></p> <p>You can also ping me on twitter, <a href="http://twitter.com/___discovery"><a href="http://twitter.com/___discovery">http://twitter.com/___discovery</a></a></p> https://www.lexaloffle.com/bbs/?tid=2101 https://www.lexaloffle.com/bbs/?tid=2101 Mon, 06 Jul 2015 00:37:04 UTC