New items that do nothing as well as fixing player levels being reset when going down a ladder. There's now specific item metadata for each item and row, e.g. the first row of item sprites are for weapons, the second for consumables etc and the metadata controls its type and value.
There's now experience and levelling up in this version. You gain a level for every 100*your current level amount of xp you gain, and your current level affects your max HP and mana (as well as giving you a cool confetti animation)
Theres now also ladders which will bring you down to a new floor and the particles going crazy at the bottom of the map have been fixed. The issue with mobs getting stuck on items on the ground was also fixed, as well as the bow using up all the arrows when there were more than one
A half-assed rogue like. Randomly generates a bunch of rooms and items as well as some monsters for you to kill. Z iterates through your inventory and X uses the selected item.
The bow requires arrows to shoot, the staff uses mana and the sandwiches decrease your hunger.
P#10427 2015-05-02 18:21 ( Edited 2015-05-03 21:56)
Drizzy stuff
doesn't look like the sound works on safari
P#10011 2015-04-19 13:42 ( Edited 2015-06-18 22:57)
I've been trying to use the string.len and string.sub functions to iterate over each character in a string. Unfortunately they need the string library which doesn't seem to be recognised.
So is there an equivalent way of doing this?
for i=1,text.length do print(text[i]) end |
P#10004 2015-04-19 13:02 ( Edited 2016-06-01 07:51)