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Lazarus404
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Hi,

Can I ask a question about the game engine? Before blitting to the back buffer, do you combine the cubes into single meshes or simply blit each cube one at a time? How are you working out which cubes need to be blitted? Or do you blit all cubes regardless of whether they're obscured?

Can you show a pre-blitted wire grab?

Thanks,
Lee

P#6268 2012-06-16 18:59 ( Edited 2012-07-28 10:43)