Hi,
Can I ask a question about the game engine? Before blitting to the back buffer, do you combine the cubes into single meshes or simply blit each cube one at a time? How are you working out which cubes need to be blitted? Or do you blit all cubes regardless of whether they're obscured?
Can you show a pre-blitted wire grab?
Thanks,
Lee
P#6268 2012-06-16 18:59 ( Edited 2012-07-28 10:43)