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Cart #31849 | 2016-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

This is the beginnings of my pico-8 homage to the classic SpaceWar!

I wanted to create a version for more than two players. If you play it, I definitely would love to hear what you think and welcome suggestions.

Enjoy!

Brent Atkinson

P#31852 2016-10-26 17:28 ( Edited 2016-10-27 08:06)

[ :: Read More :: ]

Cart #31849 | 2016-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

This is the beginnings of my pico-8 homage to the classic SpaceWar!

I wanted to create a version for more than two players. If you play it, I definitely would love to hear what you think and welcome suggestions.

Enjoy!

Brent Atkinson

P#31851 2016-10-26 17:28 ( Edited 2016-10-26 21:28)

[ :: Read More :: ]

Cart #38428 | 2017-03-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Make emp powerup more likely to spawn
Shields are now enabled on start
Reduced emp charge time
Added gravity flip power-up
Emp now disables power-ups
Power-ups now spawn until they match number of players
Reduced gravity at 50% of previous power
Kill and gravity flip are half as likely as other power-ups
Reduced initial ship velocity at game start

Cart #38369 | 2017-03-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Added EMP power-up.

Cart #38277 | 2017-03-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Added self-destruct power-up.

Cart #38257 | 2017-03-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Added thrust power-up.
More code cleanup.

Cart #38248 | 2017-03-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Shield strength is now incremented properly with max strength of 2.
Firing rate was fixed so it is consistent regardless of frame rate.
Max simultaneous power-ups was increased to 2.
Refactored code to further simplify it and reduce need for comments.

Cart #38176 | 2017-03-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Rounds no longer get trapped inside shields.
Made shield power-up easier to identify by color.
Made power-up spawn rate dependent on number of live ships.

Cart #38161 | 2017-03-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Added ability to disable music (persistent across boots).
Added crude shield power-up (with deflection).

Cart #37852 | 2017-02-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Adds a power-up and music.

Cart #37594 | 2017-02-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

A refactoring to better encapsulate various parts of the code using lua-oo.

Cart #34987 | 2017-01-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Improves kill feedback and some minor visual improvements along with attribution for the contributor, Brandon Atkinson.

Cart #31849 | 2016-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

This is the beginnings of my pico-8 homage to the classic SpaceWar!

I wanted to create a version for more than two players. If you play it, I definitely would love to hear what you think and welcome suggestions.

Enjoy!

Brent Atkinson

P#31850 2016-10-26 17:28 ( Edited 2017-03-20 03:36)

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