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Alligatronica
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I've been meaning to ask around about interest in this for a while, but as far as I can tell, generated Pico-8 HTML/JS is free to be used as I please.

As someone who uses Cordova and Electron a lot in my job, my first thought was to wrap a project in Electron for a Pico-8-free 'native' app, perhaps with arcade style frames, additional controls, etc. This also extends to Cordova for iOS/Android (with a bit of faffing around to replicate keypresses).

My thought is that it opens up Pico-8 hobbyists to create games they can distribute (and sell? I don't know what the ramifications of this are) and expand the freedom that people have. There's also scope for additional experimentation, using smartphone sensors for controls, etc.

I suppose I wanted to bring up 2 discussion points:

1. Are there any limitations on what can and cannot be done with either the generated code or the .p8 file data itself?

and

2. Are people interested in wrapping their Pico-8 games in a way that they can play Pico-8 games both outside of Pico-8 and outside of their web browser?

Apologies if this is something someone has already brought up, I'd seen earlier similar discussions, but may have missed anything that fully clears it up in my mind.

P#18728 2016-02-08 08:16 ( Edited 2016-02-14 18:48)