@connorses: Shmups have reduced hitboxes for such things. It makes for 'impossible looking coolness' while playing. Usually the hitbox is simply the 2 or 3 pixels for the cockpit, everything else are just graphics stuck to your hit box that aren't affected by anything.
You have a very fine bullet hell going here. If you want some ideas, you might look to the game, "Invader" for Gameboy Advance.
They have worked in some nice interactive elements including contacting mother base before and during missions.