thank you so much zep! I'm also trying to understand how to replicate the behavior of emiting voxels that is used on the snail on the robot vs dragon cartridge.
I though that all of the monsters used on that cartridge could already be made on the editor, so I've been trying to do so.
P#9083 2014-09-28 14:20 ( Edited 2014-09-28 18:20)
Kling I have been trying to make a snail monster for a while now and i think i have made a pretty decent one
This video doesn't work :/
In this quick little video i made (please excuse the quality i don't have a good screen recorder)
I am showing off a monster that i have made similar to the snail
It is kind of messy and not exactly like the snail but it works
all i did was make a bullet and an emitter that shoots out a bullet with no velocity and 1.0 gravity right behind the monster. Then i set the bullet to atomize and leave debris.
It seems to work for a messy snail.
P#9087 2014-10-05 12:31 ( Edited 2014-10-08 00:43)
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