Log In  

0

Remember the first level in adventure mode? There's a sign you can walk up to, which will then show you some text. Can this also be accomplished in the editor? If yes, how?

Thanks.
text


P#2931 2011-11-04 22:53

::

As far as I know, it isn't currently possible. I went through and checked the alpha-world's map file, and there doesn't seem to be any unusual properties associate with the sign. Of course I could be wrong.

P#2944 2011-11-04 23:49

::

I'd imagine you could make the text Group triggered, then have the sign Close triggered, and just group them.

But you'd still bump into the text.

P#2947 2011-11-05 00:10

::

Yeah, it must have been coded in like the dragon. The way it fades of the screen seems a tad too complex for the current editor. Hopefully we'll see some sort of text function implemented in the future.

P#2949 2011-11-05 00:17

::

maybe til the text aspect is available just writing with voxels could be a sweet option... giant text!


P#2956 2011-11-05 02:54

::

Another option would be to include a readme file with your level, or the write the content right in the BBS post.

P#2992 2011-11-05 09:11

::

I thought so, haha. Too bad! Maybe it will be added in a future version :)

P#2998 2011-11-05 09:43

::

I use text bubbles on timers to tell the player things, just see my level Gladiators Assault 0.5 for an example.

P#3038 2011-11-05 13:33

Log in to post a comment

user:
password:

New User | Account Help
:: New User
X
About | Contact | Updates | Terms of Use
Follow Lexaloffle:
Generated 2017-02-20 08:40 | 0.181s | 1572k