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Here's the map file for Adventure Mode:

Keep in mind that this level evolved as I was adding stuff to the editor. So it's a bit messy -- not the best example to learn from. There are some weird triggering schemes that were work-arounds for missing features that now exist.

By posting this file on the BBS, it's now creative commons. So feel free to remix it, make a hard or easy version, grab any models you want or sell it on the side of the street.

Respect to oldtopman for managing to pick the map out of vox.dat with a hex editor. You can thank him for prompting me to post it a earlier than I would have otherwise.

P#2748 2011-11-04 00:36 ( Edited 2011-11-28 22:07)

Oh wow awesome!
I presume you just save the .png in your 'maps' folder, but how do you access that from in-game?
Through the level editor?

edit: Tried to right click > open with > vox.exe, but that didn't work :3. The game ran but the level didn't load. That could be a cool future feature though! (you can load replays for Starcraft 2 that way)

P#2756 2011-11-04 00:56 ( Edited 2011-11-04 05:00)

Right, I suppose maps should be associated with vox.exe

You can save the file anywhere that's convenient (probably my_maps) and then just load and edit/play as usual.

To locate the my_maps folder, try the "OPEN FOLDER" button on the load dialogue in the editor.

P#2759 2011-11-04 01:12 ( Edited 2011-11-04 05:12)

Neat!

In the first room, when you play adventure mode you get some text displayed when you get in front of the post.
This doesn't happen when you load the map in the editor. I guess this feature is hacked in, and not supported by the editor when playing it. But is it planned for it to be supported in the future so you can show custom texts?

EDIT: Nevermind, you already answered that here

P#2786 2011-11-04 05:24 ( Edited 2011-11-04 09:39)

Wow, this is really cool!
Good job on that decoding.
Thanks for the share.

P#2788 2011-11-04 05:51 ( Edited 2011-11-04 09:53)

No problem. I have the other images, but since I don't own them I can't redistribute them. Someone released an extractor/expander that you can use to get the other images legally.

occupylexaloffle Release the hidden levels! 99% of the users don't have them!

P#3084 2011-11-05 16:36 ( Edited 2011-11-05 20:38)

I'd just like to point out, zep, That using this level, we can add the dragon to our levels as well. I tested this theory, and it works.

So yeah. :D

P#3593 2011-11-08 00:13 ( Edited 2011-11-08 05:13)

Dude! Awesome! Copy-stamped dragons are gonna be everywhere now! :D :D

P#3611 2011-11-08 05:59 ( Edited 2011-11-08 10:59)

Thank you very much :]

P#4433 2011-11-15 02:56 ( Edited 2011-11-15 07:56)

how do you copy just the dragon?

P#4986 2011-11-27 16:49 ( Edited 2011-11-27 21:49)

@Mr.Mutant This Post tells you everything you need to know to copy the dragon to your own levels.

P#4987 2011-11-27 18:59 ( Edited 2011-11-28 02:13)

I DONT SEE WERE IT GIVES INSTRUCTIONS?

P#4988 2011-11-27 19:02 ( Edited 2011-11-28 00:02)

...Did you look? With your eyes?

P#4992 2011-11-27 21:13 ( Edited 2011-11-28 02:13)

yes

P#5009 2011-11-28 17:07 ( Edited 2011-11-28 22:07)

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